Kjetil Bastnes left a comment for Matthew Chuter
"Thanks for your comment! I like "Quest of the Last Manatee", it's very interesting."
Mar 9, 2010
Kjetil Bastnes left a comment for Kevin Adams
"Thanks Kevin! I understand what you mean about the feel of the MGS track. I've never played those games, but it made me want to go buy one of them immediately! I took a lot of inspiration for Gordmyah Ruins from the Metroid Prime series for…"
Feb 12, 2010
Kjetil Bastnes left a comment for Kevin Adams
"Hi there! I really like your uploaded tracks, they have a very nice cinematic sound. The mix between electronic sounds and orchestral in "Asteroid Field Theme" is great!"
Feb 11, 2010
Kjetil Bastnes left a comment for Justin Crosby
"Thanks for the recommendations! I will surely consider some of that software the next time I'll buy equipment. Listened some more to your music, and I love the different styles and moods you create! Please check out when I upload some more music in…"
Feb 10, 2010
Kjetil Bastnes left a comment for Justin Crosby
"Thanks for the comment! Wow, your music is amazing! What kind of equipment do you use?"
Feb 9, 2010

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  • Great music!

  • Amazing works
  • no problem. thanks, it took a while to make, it was planned to just be a psychadelic dance like track. i have no idea how it managed to get to a sci fi/western outro haha.
  • hi, the adventurer is great, really enjoyable. reminds me of something that could be on something like soul caliber. nice work.
  • Hey Kjetil !

    Thanks so much for your comment. I'm glad you like my work. I thought it'd be interesting to add a techno type of riff to an orchestrated piece to convey a sort of sci-fi, other worldly feel to the Asteriod Field Theme. Its still a work in progress and will sound a lot more polished soon.

    So about this Gordmyah Ruins track, I think it's completely awesome. The first thing I thought of when I heard the "tapping" rhythm of the synth strings along with the choir is the music from my favorite video games of all time: Metal Gear Solid for playstation 1. Here's a link to the track it remineded me of: https://www.youtube.com/watch?v=vxkPbV8MgVA&feature=related

    You have some great dynamic chords going on with the chior coupled with the the tapping strings and ambient noises really construct the image of a dark, vast, mysterious and dangerous place to explore. I can see it working perfectly for a tomb raider style action-adventure game as well as a film. I look forward to hearing more of your work.
  • I will be sure to check your page for new music. Thanks again and good luck!

  • Thanks Kjetil!

    Mostly I use Kontakt with different Kontakt instrument libraries. You should check out these kontakt banks, they are amazing - "Heavyocity Evolve", "Symphobia", for choirs I use "Voices Of The Apocalypse" (discontinued but perhaps you can find it on Ebay?) and "Symphony of Voices". Also for cinema drums, "True Strike", "Drums of War", "Stormdrum" and "Cinematic Toms" are excellent. There's a lot more I use! but these are the most common ones.

    I do almost everything right in the computer, the only hardware I have is a Virus TI Snow. I do all my sequencing in Logic, my mixing is mostly Logic effects like EQ, compression and Reverb, plus a few other brands: Izotope Ozone, PSP Audioware Mixpack & T-racks 3.

    The software synth I use mainly is Omnisphere. I have other software, but those are the one I use most often.

    That's it besides my computer, some Mackie monitors and a TC Electronics Konnekt 24d Audio interface. I do a little recording and live guitar, but 90 % of the time it's just synths and samples.

    Hope that helps, your track is great btw!
    Feel free to email or ask questions anytime :)

  • Hey Kjetil,

    Welcome! Like your first edition here, it's very dark and moody.

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