Streaker Ofinsky replied to Hannah N.'s discussion How much to charge?
"There's not a stock answer for what you should charge. The answer hinges on:

(A) How much you need or want the particular opportunity,

balanced with

(B) How much they can afford to pay you.

(B) means that you need to research who they are. How…"
Aug 25, 2010
James Semple replied to Hannah N.'s discussion How much to charge?
"Hi Chris,

I absolutely agree mate but the video game industry is all based around buyouts. I would be amazed if you could find a videogame scoring gig with any other deal.

Now I wouldn't consider anything less than $1000 per minute of music…"
Aug 25, 2010
James Semple replied to Hannah N.'s discussion How much to charge?
"I hadn't noticed this discussion before but I would like to mention that while I agree with Chris's thoughts on not giving away your rights or royalties, total buyouts are very common in the videogame industry and are pretty much expected.

Of…"
Aug 24, 2010
Matthew Whiteside replied to Hannah N.'s discussion How much to charge?
"Its a bit late but something that I've found thats useful, at least to as a basic starting point, is here http://www.cmc.ie/opportunities/cmc.html#fee . Its in euros but it gives you a basic idea."
Aug 24, 2010
Rick Jatner replied to Hannah N.'s discussion How much to charge?
"Hoping you find your answer Hannah.

I asked a similar question but pertaining to web design. It seems the answer is always "charge what you think is fair based on experience and personal talent/self-worth".... but if you have no idea on what "fair"…"
Jul 15, 2010