And if you are not familiar with this go here:
http://en.wikipedia.org/wiki/60x60
and look it up on youtube.
They haven't announced the entry date so I dont know for sure how long I have to edit this piece so speedy critics will be very very much appreciated.
This piece is kind of narrative in that their is a spoken word section of the piece. I tried to reflect what was spoken in the piece through the music itself. This is my more experimental piece of music, however not by much. And compared to most of the music on the competition, not at all that much more experimental.
Tell me what you think of the piece.
Thanks in advance.
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Replies
First I'll get the negatives out of the way with a caveat: Since I do not know what aesthetic you were going for, I am not quite sure what to criticize. Dark and odd with a pinch of humor perhaps? In any case here I go.
The first negative thought I had while listening was "here's another one of those electronic pieces with a low 'frightening' drone". Maybe you could add a bit of interest to the beginning to make your piece stand out from the crowd more? The initial crash was very cool though, it just kind of devolves into one of those drone things after a couple seconds.
I like the overall sound quality but would like to hear more stereo effects or something along those lines to make it more dazzling, or frightening, or both.
It is very hard to understand some of the words and the tone quality of the speaking voice is quite abrasive. Of course, you may have wanted both of those aspects. Personally I would like the words to be clearer and the voice less annoying.
So the good:
The story for the spoken word part isvery cool! I like the way you evoke violent weather, the timbres are interesting, I very much enjoyed the pizzicato strings, and I like the overall shape of the piece.
Cool concept. It has great potential! I'd say it is almost there.
The only boring thing was going through it and hiding/camouflaging all the clicks through each track.
It was one of the most enjoyable (and busiest) modules I had ever done, and I'm not really into the modernist's touch.
Tyler Hughes said: