Main part of this piece has a lot of staccato notes. I used several techniques to make staccato and legato notes sound more realistic (note length, note start positions, note velocity, temperament, pitch change, overblow, noises, vibrato, frullato, other)

Piece is influenced by minimalist style and in some rhythmic places I try not to humanize too much to still make a feeling that musician tries to play accurate and rhythmical.

I discuss humanization techniques used in this piece in a video here: https://www.youtube.com/watch?v=ynrY0RW3w9k

Using Sample Modeling Flutes here.

I would be very grateful for criticism concerning the score and the sound.

Virtal - Rufabgo.pdf

You need to be a member of Composers' Forum to add comments!

Join Composers' Forum

Email me when people reply –


  • I really enjoyed listening to this piece. It's got this groovy jazz feel to it. I also like the pseudo percussion. Everything feels loose yet there's an overall cohesion to the piece. Nice production. There are a few points where some of the flutes seem to clash in the higher frequency ranges, but it's not often as far as I can tell. This kind of reminds me of the music in the movie "Catch Me If You Can."

    Really, really nice!

  • I liked this one.  It has a nice drive and keeps the listener's attention throughout.

    To my ear, the sounds and interpretation sound very good.

    You use some techniques that should probably be notated in the score (ie. bends, falls, etc.).

    I liked this one better than your previous flute piece.

  • Thanks a lot for your inspiring comments. For some reason creating a realistically sounding flutes seems easier with Sample modeling than with Berlin Woodwinds (in my previous piece). Maybe, I am doing something wrong with BWW, but I cannot get what it is yet (aside from too quiet piccolos). I will post one more track for Berlin woodwinds and then track using Orange Tree Samples flute soon.

    As for the marking techniques in the score: when I sequence instrument in a DAW, I try different techniques and curves and chose those sounding more interesting to me. This is why I do not put much of techniques in note editor, or even sometimes change them. I feel that real players will decide better which techniques to use. This was the case when real string quartets were playing my tracks, although the sound was different from the sampled demo track.

This reply was deleted.