Music Composers Unite!
I'm just beginning the process of adding reverb to individual tracks in this complex mix. It's a fun, but daunting task. I use the reverb processors that came with Adobe Audition and Sonar X1. There are at least 6 to choose from. Add to that a number of delay processors. It's been time consuming to try all of these. For one instrument, I used an 8th note delay followed by a medium-sized room reverb. I use two different approaches to adding these effects.
One approach is to export a track from Sonar and open it in Audition where I process it so that it is a 100% wet track. Then I import it back into Sonar as a separate track. I place it right under the original track. This approach makes it very easy to adjust it's relative level in relation to the original track. Determining the amount of reverb is not easy and often needs to be adjusted as you make changes to the rest of the mix.
The second approach, is to keep the track in Sonar and add effects to a an audio clip's FX bin. (not the track's FX bin) What is fun about this approach, is that an FX envelope can be created, which controls one parameter of a chosen effect. I used this approach on Chris's sax solo, and created an envelope that controls the amount of reverb along the timeline. I made the aesthetic decision to add draw an envelope that added more reverb during certain legato sections and this seemed to add more drama. So this second approach is a little more complicated. A similar method of control can be used with the first approach, by adding a gain envelope to the wet track. The approach is often decided by the sound of a particular reverb- either a Sonar reverb or a reverb in Audition.
Dealing with reverb is a challenge because it can add 'ear candy', but it also can make the overall mix more 'blurry' with less definition. I feel that today's mixes are a little too dry for my tastes, although I do like the illusion of having many of the instruments 'close' to the listener. ...What is your approach to reverb/delay?